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Amiga Vampire V4 - Game engine update and AMMX enhancements!

Amiga Vampire V4 - Game engine update and AMMX enhancements! A new update for 1 June 2020!

Firstly, apologies for the sound effects being out of time by a second or so. I've been mixing in the voice-over manually and seemed to have upset the timing on the recorded game audio channel.

A number of new features and enhancements are discussed. The excellent original audio tracks developed for the game by SampleMind have started to be integrated. Further work will be done on this once the next V4 audio core is released, which has some impressive changes to it.

We are delving in to the possibilities that AMMX brings to graphics rendering, as you will see in the video. It really enables real-time effects with next to no CPU load.

Also, I forgot to mention we've increased the game resolution to 16:9 widescreen! (Thanks AMMX!)

Though the target is the Amiga Vampire V4, we plan to also provide a version for the V1200 (or other Vampire cards with SAGA), with some changes such as 8-bit audio, until such time as the 16-bit audio cores are released for other Vampires.

Until next time!

Quetzal.


Game team:
Quetzal [Code+direction]
CartoonMonkey [Art]
SMind [Audio]

You can find us on Telegram: vampedamiga (

Amiga,Vampire,V4SA,V4,

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